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(and YouTube player) // after the API code downloads. var player; function onYouTubePlayerAPIReady() { player = new YT.Player(‘player’, { playerVars: { ‘autoplay’: 1, ‘controls’: 1,’autohide’:1,’wmode’:’opaque’ }, videoId: ‘zFo3tJMqIlY’, events: { ‘onReady’: onPlayerReady} }); } // 4. The API will call this function when the video player is ready. function onPlayerReady(event) { event.target.mute(); } ]]>

 

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